Space Quest III was written in Sierra's Creative Interpreter (SCI), which had 3-D capabilities. Scott and Mark created a short demo, which ended up becoming the first four rooms of Space Quest I, at which point Williams gave the project the green light.īoth Space Quest I and II were developed in Adventure Game Interpreter, Sierra's own programming language. We also wanted the player to feel as if he really was the character on the screen." Īlthough skeptical, Ken Williams gave the idea a shot. One, we wanted him to feel as if he were in a movie, where he could just sort of kick back and enjoy the scenery. But we felt that if we made failure fun, to an extent, you might have players actually going back and looking for new ways to die, just to see what happens!" Ĭrowe noted, "We wanted to do two things for the player. Let's face it, most adventure games involve a good deal of frustration for the player. So we came up with the idea of making death amusing. We even liked the idea of 'fun death'! I mean, if the player is gonna die or fail, they should at least get a laugh out of it. Murphy commented that "Sierra was in a mindset where everything was medieval and it was all fairly serious. They also wanted it to star a janitor (a choice possibly inspired by the mop-wielding main character from Infocom's humorous sci-fi text adventure Planetfall). Scott Murphy and Mark Crowe, who had already worked together on the Sierra game The Black Cauldron, wanted to create a humorous science fiction adventure game. Roger Wilco, a perpetual loser, is often depicted as the underdog who repeatedly saves the universe (often by accident), only to be either ignored or punished for violating minor regulations in the process. The series featured a silly sense of humor heavily reliant on puns and wacky storylines. Initially created for Sierra On-Line by Mark Crowe and Scott Murphy (who called themselves the "Two Guys from Andromeda"), the games parodied both science fiction properties such as Star Wars and Star Trek (the theme song itself is a parody of the Star Wars theme), as well as pop-culture phenomena from McDonald's to Microsoft. The games follow the adventures of a hopeless janitor named Roger Wilco, who campaigns through the galaxy for "truth, justice, and really clean floors". Space Quest is a series of six comic science fiction adventure games released between 19.
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